When Pokémon Snap came out in 1999, the idea of a game where you take photographs was something of a novelty. Then, it was a simple twist on a gaming staple: a first-person shooter that swaps guns for cameras, aimed not at enemies but cute beasties you pass during a fantastical safari.
當《寶可夢隨樂拍》(Pokémon Snap)在1999年問世時,可以在游戲中拍照的想法還有點新奇。那時,這只算是游戲主要元素的一個簡單改變:將第一人稱射擊游戲中的槍支變成了照相機,所針對的目標也不再是敵人,而是在奇幻旅行中路遇的可愛小生靈。
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